![return to castle wolfenstein mission 2 return to castle wolfenstein mission 2](https://i.ytimg.com/vi/NyJL__PK9KQ/maxresdefault.jpg)
Never mind that, a Sergeant of some description is on his way to get us because, in Zee's words, Agent One 'is almost finished'. We'll watch poor Agent One suffer at the hands of Doctor Zee on his electric. Walkthrough of 'Escape!' (Ominous Rumors (Mission 1), Part 1) NO SECRETSĬutscene action. Opening this door will lead to an occult altar with a silver chalice, which is another treasure item.
![return to castle wolfenstein mission 2 return to castle wolfenstein mission 2](https://i.ytimg.com/vi/QIJ--STwsi8/maxresdefault.jpg)
You either have to snipe the guy on the tower when the gate guard is not looking, or snipe him when he is hidden from the sight of the gate guard. It mostly happens when you shoot the guy on the tower when the gate guard is looking in his direction.
![return to castle wolfenstein mission 2 return to castle wolfenstein mission 2](http://images5.fanpop.com/image/photos/25400000/Return-to-Castle-Wolfenstein-wolfenstein-25491968-1280-960.jpg)
![return to castle wolfenstein mission 2 return to castle wolfenstein mission 2](https://i.ytimg.com/vi/qUHkQHV1gX4/maxresdefault.jpg)
The only thing you can do is restart/reload a bit back and do it without him becoming alert. That is unfortunately enough to count as a triggered alarm. If you look at him, he will not be in his idle/relaxed animation, but will be looking around with his gun raised up. It means that the last guard is in an "alert" state, meaning he is suspicious (seen somebody die, saw you but not long enough to engage you/initiate alarm). I played a lot of this game and know exactly what you are talking about.